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General Discussion / Re: Hatch Creator
« Last post by garytreible on Today at 11:09:40 AM »
Thank you Mitch!
General Discussion / Re: Hatch Creator
« Last post by mitchb on June 25, 2017, 02:07:23 PM »
I take it that you are doing a 2D elevation. Draw a fish scale and use the "Linear Array" tool to duplicate it setting a zero spacing in the spacing data box and dragging the fish scales out. To create the offset row select all the scales, hold down the option key and drag a copy to place offset from the first row. Use the option copy method to make as many rows as needed. Use the gripper tool to set the scale. Select all the arcs, the select mask tool set to arcs only will help with this. Once set to arcs only, drag a fence around them and enable the gripper. The yellow box on the gripper arrow is the scale adjust. Individual arcs can be added, deleted, or trimmed as needed to make each row the correct length.

General Discussion / Re: Hatch Creator
« Last post by garytreible on June 25, 2017, 06:42:15 AM »
Maybe there's a better way to do what I need.  I have a drawing of a gable portion of a roof and want to add victorian "fish scales" as siding.  I know I can simply draw them, but I'm thinking I would like to explore different sizes to see what looks good.  Is there a clever way to do this?

2)  What it does - "View Definition" affects the 'handedness' of the three axes,

Selecting "Aerospace" rotates the X and Y axis 90 degrees and yes it applies to the entire drawing workplane.

Are you drawing in a view? What is the orientation of the view? Workplane?

Could you post the drawing? It would be much easier to see the problem.

Problems / Re: Locked object becomes un-selectable
« Last post by mitchb on June 24, 2017, 08:53:18 PM »
I have looked into this since my last reply and what I have found is selecting "Edit" -> "Group" -> "Unlock" will unlock each object one at a time in reverse order of being locked. To select an object, for unlocking click on it or draw a fence around it. It will not show any indication of being selected, but go to "Edit" -> "Group" -> "Unlock" and the clicked on object will unlock. If the object is a locked group the group will unlock, for objects locked inside a group use the "Select Deep" tool to click on it and then "Edit" -> "Group" -> "Unlock" to unlock that. I tested this in both V9 and V10. I don't have V8 anymore so I can't test that version.

I'm running TurboCD Mac Pro v8.0.8 build (1167)

1)  Location of "View Definition" setting - Menu:TurboCAD Mac Pro 8/Preferences/General/View Definitions Box, with choice of "Default" or "Aerospace".  I tried to change it for one of my drawings, but discovered it applies to the whole environment, and impacts all files.

2)  What it does - "View Definition" affects the 'handedness' of the three axes, and redefines the direction from which you view the drawing with Menu:View or cmd-1 / cmd-2 / cmd 3.  The only info in the manual is one sentence: "Changes the definitions of side and front views to reflect mechanical or aerospace design conventions."  (HOW does it change those definitions?  That's left as an adventure of discovery for the user...)

3)  When the problem started - I tried "Aerospace" but didn't like it, so I changed the settings back to "Default".  That's when the ugliness appeared.

4)  Bad behaviors - For that drawing, and also on a different drawing that was done originally in "Default" (that was open when I changed the settings), I'm now back in "Default" and:
     a)  Origin and triad displays on the screen are still oriented as they should be, but when I select the Translate tool and type in values for motion along axes x/y/z, the translation occurs on a different axis, and SOMETIMES in a different direction:
          + entry in X's box moves object in -Y direction
          + entry in Y's box moves object in +Z direction  (yes, different from the other two; +/- is NOT reversed!)
          + entry in Z's box moves object in -X direction

     b)  Oh, and now dimension text appears upside down, and I mean right there in the view I'm using to add the dimensions, as soon as I click the second vertex!

Anybody have any ideas?
Problems / Re: Locked object becomes un-selectable
« Last post by Scott Millett on June 23, 2017, 05:32:11 PM »
OK, so how are you supposed to unlock an object if it's not selectable once you've locked it...
Edit > Group > Unlock unlocks all locked objects which is usually not a desirable action - any thoughts?


Here's a solution, that seems to work, but only on one object (or group) at a time.  I don't know why this works - I was just trying stuff out of desperation!  I'm running TurboCAD Mac 8.0.8, build (1167)

1)  Hold down the command key, and click a locked object. Handles will appear.
2)  From the menu bar, select Edit/Group/Unlock.
3)  The Edit menu header will stay highlighted (blue for me), appearing locked up.
4)  Click on the object again.  Highlighted disappears. Now, the object is selectable!  If it was locked as part of a group, the whole group is selectable.
General Discussion / Re: Hatch Creator
« Last post by mitchb on June 22, 2017, 08:07:53 PM »
Hi Gary,

Welcome to the forum.

I don't know of any hatch creator program. You can put more than one hatch in a given region making custom hatches that way. I suspect you want something better than that, too bad we can't use Autocad .pat files.

General Discussion / Hatch Creator
« Last post by garytreible on June 22, 2017, 11:50:35 AM »

I'm using TC Mac Pro V9

Is there a hatch pattern creator plugin for the Mac version like there is for the Windows version?  Hatch files appear to be .CUX files.  Is there another way to make them?


Problems / Re: Turbocad cad 8 deluxe Mac fill pattern not working
« Last post by mitchb on June 21, 2017, 11:43:33 AM »
Hi phifunk,

Welcome to the forum.

All fills are associated with a Smart Polygon. If a filled area is created from a series of single lines then a Smart Polygon will be generated to contain the fill/pattern.

To change a fill color or pattern you need to select the smart polygon then use the "Fill Properties" icon in the Inspector to make the changes. If a fill region can't be found by the program, try holding down the shift key and select each line forming the desired polygon. Should there be lines that overrun each other then consider using the "Region Trim" tool to clean them up.

If the fills overlap you can use the "Arrange" option in the "Edit" menu to select the order the fills appear.

If this doesn't get you going then post a sample drawing for us to look at.

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