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1
Problems / Re: 3D drawing looks louzy when rotated
« Last post by jawick on Today at 04:18:33 PM »
Thanks Mitch,  I have some work to do
2
Problems / Re: 3D drawing looks louzy when rotated
« Last post by mitchb on April 18, 2018, 10:22:49 PM »
I took a bottle off the shelve one piece at a time and found that it consists of 7 parts, one bottle and cork will work just fine, the other parts can be deleted. I can only assume all the bottles are made similarly. Lots of extra lines most likely left over from some earlier construction. This should all be cleaned up.

Enjoy
Mitch

One more little detail, zoom in on the cork/neck area and see the cork is off center and doesn't seal the bottle.
3
Problems / Re: 3D drawing looks louzy when rotated
« Last post by mitchb on April 18, 2018, 06:03:17 PM »
I got your file and have been looking at it. You have spent a lot of time on this drawing, a lot more than needed. Most of the white spots are lines, arcs, and polygons that need to be deleted or hidden. I don't recommend using smart polygons as construction geometry, it doesn't create associative links with the extruded part. Use the single line option. For multiple instances of a part hold down the option key and drag out a copy, much more efficient. Pause every once in a while and delete stuff that is no longer needed. Construction geometry that I want to keep I move to the construction layer and hide the layer to keep it out of the way.

In one of the screenshots there is a reference to several polygons on top of each other, this is very easy to do and not know about it. There are several instances of this happening in the drawing, another good reason for dragging out copies.

There is an overuse of grouping here. When I tried to hide the arcs in shot 2 I couldn't do that until I ungrouped the top group only to find they were part of a second level group which I had to ungroup in order to use the Select Deep tool to select the arc that was yet in another group.

Enjoy
Mitch
4
Problems / Re: Move an Object ... and it becomes a mess.
« Last post by mitchb on April 18, 2018, 01:50:19 PM »
Quote
why do those shapes tend to turn to rectangular/squared solids when the screen is re-drawing?

What you are seeing is the bounding box while the part is in transition. To see them use the Verify menu "Bounding Box".

Enjoy
Mitch
5
Problems / Re: Move an Object ... and it becomes a mess.
« Last post by tdFTZ on April 18, 2018, 12:38:19 PM »
FWIW, that result was happening all over the place for me that day. I attributed it to "maybe the document has too much weird going on on in it" .. So I went over to a new scratch document to do that and some other stuff.

Pretty much followed the same steps and it did it again. It was only afterwards that I had made the connection that the resulting paste of a copy actually works, though given the circumstances I wasn't sure to even trust that .. as maybe it was triggering something screwed up. 

Also, why do those shapes tend to turn to rectangular/squared solids when the screen is re-drawing?
6
Problems / Re: Move an Object ... and it becomes a mess.
« Last post by tdFTZ on April 18, 2018, 12:24:21 PM »
I guess my label of "Show Stopper" hasn't left me .. obscure bugs .. 

"We beat the hell out of. that code" .. and then I come along and "bam!" .. crashes right there.  What are you talking about?!@?!?!

See, look, like this.

OMG! ;-)
7
General Discussion / Re: Where is the Revolve tool in Mac Pro 10????
« Last post by raphaelite on April 18, 2018, 04:27:44 AM »
Thanks Mitch, it works, but back to the drawing board on my profiles. Obviously not the same as Don Cheke's!
Thanks for taking the time and forbearance to answer what is an ignorant novice's question!
Regards
Craig
8
General Discussion / Re: Where is the Revolve tool in Mac Pro 10????
« Last post by mitchb on April 17, 2018, 11:02:31 PM »
On the Mac side, it's called the "Lathe Solid" tool.

Enjoy
Mitch
9
Problems / Re: Move an Object ... and it becomes a mess.
« Last post by mitchb on April 17, 2018, 10:58:39 PM »
It looks like a bug to me too. It appears to me that the associative links are being corrupted. To make this work ungroup the hub and under the Edit menu at the bottom, click on "Remove Links". All the parts of the hub will now move together after selecting them, using either dragging or the Gripper tool. Another fix is to use the "Add Solid" tool adding each part together into a single solid.

Enjoy
Mitch
10
Problems / Re: Move an Object ... and it becomes a mess.
« Last post by JBorlaug on April 17, 2018, 08:40:05 PM »
Yepper tdFTZ! we have a gigantor skeeter bug! :D
 here's a crash report plus a vid! You will also see my desktop, and 1 folder is 2G's big, so that seems to be non effect to the negative behaviors!         tormentyalater!   Johnny
https://youtu.be/w1N6o17KbPY
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