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Number of vertices on an object?
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* April 24, 2017, 06:04:06 AM
I'm a little confused about something. When attempting to convert a large mesh into surfaces I'll get an error for exceeding maximum vertices of 2000. However when I'm adding solids for making a large complex object I can exceed 2000 vertices. (My current object has 2374 vertices and is only about half finished.) So why the arbitrary 2000 limit when converting object types? I suspect if I tried to convert my solid into surfaces I'd get the same limit error.


* April 24, 2017, 01:25:18 PM
The algorithm (Spatial API) used to do the conversion is not able to handle much more than 2000. The limit has been moved up to 4000 in V10, but it doesn't take much of a mesh to exceed even 4000 vertices. You will need to use the "Stitch" tool. When the "Stitch" tool is selected.  Note the Option button in the Data window.

This limit has nothing to do with converting solids to surfaces, 2000 surfaces on a solid would be very unusual.